I first learned how to program in the late 90's using C++ and immediately began developing games as a hobby. I've been working professionally in game development and interactive multimedia since 2008.
With a primary focus as a software engineer, my main tools are Unity and C#. Also due to my visual effects background I'm very familiar with 3D content creation and am fairly proficient with writing shaders.
Some recent mobile titles I've made significant contributions to are Wordscapes, Wordscapes Shapes, and Blockscapes.
I've done work on a wide range of platforms such as Standalone (Windows, Mac, and Linux), iOS, Android, VR, AR, and some custom hardware.
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